Accessibility
Should UX Designers Join the Dark Side?
On accessibility and use cases for dark vs. light UI. Thinking about color schemes for the UI of your current design project? Here are three aspects to consider as you design your next interface, along with examples of different applications in the wild. Readability: “…most studies have shown that dark characters on a light background are superior to light characters on a dark background (when the refresh rate is fairly high). For example, Bauer and Cavonius (1980) found that participants were 26% more accurate in reading text when they read it with dark characters on a light background.” — Reference: Bauer, D., & Cavonius, C., R. (1980)
Human Cognition
Persuasive UX: Goal Gradient Effect & Users Retention
One reason that goal gradient patterns occur, at least in humans, is that people judge late-state events to have greater value than equivalent early-stage events. In many situations, this makes perfect sense because the ratio of benefit to (remaining) cost increases as one approaches a goal. For example, when someone must rate 10 more songs to receive $10, the expected value of rating the next song is $1. In contrast, when the person advances and must rate only 2 more songs to receive $10, the expected value of rating the next song is $5.
Combining UX Design And Psychology To Change User Behavior
Have you ever wondered why your users do not interact with your product the way you hope? Persuading people to perform a particular action, like signing up or buying a product, is a challenge in most industries, especially when you want that action to be performed repeatedly. As UX practitioners, we try to create the best conditions for users to complete their tasks, and yet even the most usable interface is sometimes not enough to engage users. Why is that? To understand the reasons behind what drives users to certain behaviors, we need to look at the psychology that underlies the process of initiating and performing a behavior.
Books and Resources đź“–
UX, Psychology and the Power of 100 - Joe Leech
What do an overnight 40% drop in road accidents, a night in on the sofa watching TV and a good night’s sleep have to do with digital product design? Humans only have limited mental capacity and no-one is ever operating at 100%. We are all influenced by the world around us and by how our minds work. As designers we need to be able to understand this and design for it. The power of 100 is a powerful way to understand the modern world we are designing for. How your website or app will be used in real life and to design for how people live their lives today. Combining psychology theory and the latest in UX techniques, the power of 100 is a modern design framework that matches the modern complex world we and our users live in.
Neuroscience & UX
How Psychology and Neuroscience Can Support Design — with Susan Weinschenk
Susan Weinschenk joined us in our Slack channel yesterday in what was one of the most popular sessions that I’ve run to date. She did a stellar job of keeping up with the quick-fire questions and the hour flew by. The session marked the culmination of our theme for November – how psychology and neuroscience help us design for people. We used Susan’s book 100 Things Every Designer Needs to Know About People as the inspiration for our discussions so it was a fitting way to end the month.
Cognitive UxD Report | 2017 Q4
Hey Folks, We’re already at the end of 2017 and it means also the end of Q4 at Cognitive UxD. Based on your insights I’ve just made a list of the most popular articles in Psychology & UX over the past 3-months. Enjoy it! I also opened the Donation program for Cognitive UxD. If you like my project initiative so far and - if you can - please help me and support my work so I’ll be able to provide high-quality content for you in the future without any sponsored ads. 🙏
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